Celeris is a multicore event-driven simulation engine built in C++20.
This page runs the actual compiled binary on the server and shows real profiler data —
std::barrier, std::jthread, std::latch, per-signal atomics —
comparing three synchronization strategies across four experiments.
Click Run Engine to execute the compiled C++20 simulation binary on the server.
Results show real profiler counters from std::atomic<uint64_t> across all worker threads.
The exact profiling and optimization sequence used during development — from a mutex-saturated baseline to a 3.89× throughput gain. Paste your own multithreaded C++ code or use the built-in Celeris example. Steps that trigger benchmarks run the actual compiled binary on this server and show real numbers.